Skip to content
Menu
ZERO PARADES
wiki
Tools
News
Guides
EN
▾
Search
Game databases
Zero Parades
Disco Elysium
Dishonored
Beholder
Pillars of Eternity
Pathfinder: WotR
Pathfinder: Kingmaker
Yakuza
A.
Journal
Checks
19 checks
Reading: Open file
Reading
Open file
My clearance
My playthrough
type
all
Passive Check
White Check
Anti-Passive Check
Red Check
difficulty
Heroic
all
Trivial
Easy
Medium
Challenging
Formidable
Legendary
Heroic
Godly
Impossible
Skill
all
all
Blueprints
Cold Read
Coordination
Doppelgäng
Entanglement
Grey Matter
Instincts
Nerve
Personalism
Poetics
Records
Sensors
Shadowplay
Statehood
Technoflex
task
all
all
Collect Them All
Contact the Secret Prisoner
Help Ramses Anchor Himself
Make a Deal with Transnational Capital
Pump-and-Dump the Junior Negotiator
Squatters in the Palace of Culture
What's Wrong, PSEUDOPOD?
item
all
all
Chain-cutters
Lockpick
Personalism
Heroic
DC
15
Convince her to dream for you.
Entanglement
Heroic
DC
15
Tune in to the building's frequency.
Entanglement
Heroic
DC
15
Tune in to the building's frequency.
Shadowplay
Heroic
DC
15
Crack the cipher.
Personalism
Heroic
DC
15
Help him to part with the train part.
Technoflex
Heroic
DC
15
Why hasn't this thing gone off yet?
Entanglement
Heroic
DC
15
Tune in to the building's frequency.
Nerve
Heroic
DC
15
Say the words that will get you disappeared.
Grey Matter
Heroic
DC
15
Give Melita a reason to front you some lucre.
Blueprints
Heroic
DC
15
Read the room.
Blueprints
Heroic
DC
15
Read the room.
Entanglement
Heroic
DC
15
Tune in to the building's frequency.
Poetics
Heroic
DC
15
Crack the negotiator's dialect.
Shadowplay
Heroic
DC
15
Crack the code.
Entanglement
Heroic
DC
15
Tune in to the building's frequency.
Cold Read
Heroic
DC
15
Open the door.
Blueprints
Heroic
DC
15
Read the room.
Blueprints
Heroic
DC
15
Read the room.
Statehood
Heroic
DC
15
FORCE HER TO SET UP THIS DEAL.