ChecksController's here! Gäng, scätter!Reading: Open fileReadingOpen fileNeed to knowMy clearanceDoppelgängDoppelgängActionWhen you must do more than a single You could. Internal strength and resistance to pressure.DC9Controller's here! Gäng, scätter!Cold ReadCold ReadRelationAttunement to facial expressions, tics, body language. Read the room and act before anyone else.DC10Don't let her hear your surprise. Volley it back.BlueprintsBlueprintsRelationYour knowledge of the city and how people use it. Buried secrets, useful shortcuts, improvised exits.DC9Something different about the projections just now. Against the old Palace of Culture.SensorsSensorsActionPerceptions and pleasures of the phenomenal world. Notice details that others miss.DC10Ahead of you -- there.PoeticsPoeticsIntellectSee and express what others can’t. Engage your creative engine. Lateral thinking and subconscious associations.DC9Artificial dreams flicker against the wall. Fleeting promises of what could be yours for the price of a few sol.ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC11There is no need of 'I', only a dumb hand unwise to its purpose.EntanglementEntanglementIntellectSpooky action across this plane and beyond. Extrasensory awareness. Influence of the stars.DC12Like the hallucinated directives that guide the Paleolithic huntress as she sets up her fish weirs.NerveNerveRelationWhen the task requires a steady hand and a quiet mind. Don't let the world see what's behind the mirror.DC10The enemy's knife turned against its own throat.Grey MatterGrey MatterIntellectDeductive and inductive reasoning. The rational side of your mind. Finds the order in everything.DC10Your task etches itself in the folds of your subconscious.InstinctsInstinctsActionThe uncontrolled aspects of your physicality. Raw impulses. How your organism perpetuates itself.DC10Her voice. Your ear.PersonalismPersonalismRelationWhat makes people tick, yourself included. Empathy and manipulation. Your humanity at large.DC12Even now, in this lonely corner of the world, it finds you.InstinctsInstinctsActionThe uncontrolled aspects of your physicality. Raw impulses. How your organism perpetuates itself.DC10Thud. Thud. Thud. Someone's kicking in the doors of your heart.EntanglementEntanglementIntellectSpooky action across this plane and beyond. Extrasensory awareness. Influence of the stars.DC10Already the outlines of the whole picture are beginning to shimmer. Your fingers tingle at the chance to fill them in.ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC6Assassinate a high-ranking foreign official, return to the Operant Bureau's graces. This is the offer that's been extended to you.DoppelgängDoppelgängActionWhen you must do more than a single You could. Internal strength and resistance to pressure.DC10A chance to put the gäng back together.PersonalismPersonalismRelationWhat makes people tick, yourself included. Empathy and manipulation. Your humanity at large.DC10You've already given over to yourself. These words are simply gestures to be performed.RecordsRecordsIntellectThe totality of facts about the world. Episodic memory, training, and education. The past in the present.DC10By contrast, the international market for Proletfolk consists of five geriatric scenesters on a commune outside Capoblanco.PersonalismPersonalismRelationWhat makes people tick, yourself included. Empathy and manipulation. Your humanity at large.DC10You can practically feel her pinching the bridge of her nose as she says 'tiebreakers'.Cold ReadCold ReadRelationAttunement to facial expressions, tics, body language. Read the room and act before anyone else.DC10Veering wildly between the formalities of her role and her desire to speak plainly. She's been drinking.InstinctsInstinctsActionThe uncontrolled aspects of your physicality. Raw impulses. How your organism perpetuates itself.DC10Vana Kohila. Treacly liqueur. Her usual.ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC8Dante, the old prisoner.PoeticsPoeticsIntellectSee and express what others can’t. Engage your creative engine. Lateral thinking and subconscious associations.DC11Thus, a terrible synthesis is born.BlueprintsBlueprintsRelationYour knowledge of the city and how people use it. Buried secrets, useful shortcuts, improvised exits.DC8You already know she keeps an apartment in the Housing Campaign. You need only find which one.ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC13This is the ceremony you've been directed to perform. Its offices are lonely and obscure -- it is a ceremony of strangeness, heartlessness, and emptiness.Grey MatterGrey MatterIntellectDeductive and inductive reasoning. The rational side of your mind. Finds the order in everything.DC13The Opera's psychomancers must've known you'd be keen to play this particular song on repeat -- Hoping this time the tune would come out different somehow.ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC9You've already encountered two minions of transnational capital: The young man tangled up in the Miracle Line, and the drunk in a suit rolling around the Party Alley gutters.ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC9You've already encountered one minion of transnational capital: The young man tangled up in the Miracle Line.ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC9You've already encountered one minion of transnational capital: The drunk in a suit rolling around the gutters of Party Alley.ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC9The only EMTERR servant you know of just got done electrocuting you with her correction pen. There must be other minions around, if you turn over a few more stones.ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC9You haven't yet encountered any minions of transnational capital, but that's only because you haven't turned over enough stones.ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC10Personnel assignments by day, disposal of off-the-record holdings by night.NerveNerveRelationWhen the task requires a steady hand and a quiet mind. Don't let the world see what's behind the mirror.DC10'Human capital' -- the euphemism makes your stomach turn on itself.Cold ReadCold ReadRelationAttunement to facial expressions, tics, body language. Read the room and act before anyone else.DC10Sincere.ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC8The old prisoner.ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC8A pistol, with suppressor. Either built-in or attachable.Cold ReadCold ReadRelationAttunement to facial expressions, tics, body language. Read the room and act before anyone else.DC12A dry sound meant to approximate polite laughter.Grey MatterGrey MatterIntellectDeductive and inductive reasoning. The rational side of your mind. Finds the order in everything.DC9Opera-speak for 'your problem'.ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC9Goat Eyes, the street hustler and 'man of many endeavours'. He's your lead.Cold ReadCold ReadRelationAttunement to facial expressions, tics, body language. Read the room and act before anyone else.DC10A note of concern for the company you've been keeping.TechnoflexTechnoflexIntellectThe secret language of machines and consumer products. Bend any device or system to your will.DC11Let's be real: Your controller doesn't get it. You need gold coating on the barrel. You need little skulls carved into the grip. And what about having two triggers on there?ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC8Absolutely not. Leave the gaudy flair to amateurs and corpses. If it's memorable, you've already failed.ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC9The Boatman by the old docks may be worth talking to. If anyone could help you arrange an underground transaction, it would be him.ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC9Forget local laws, this is a logistical problem. A firearm that made its way to Portofiro likely arrived via crate. The boatmen by the old docks -- start there.PoeticsPoeticsIntellectSee and express what others can’t. Engage your creative engine. Lateral thinking and subconscious associations.DC12A suffocatingly narrow way to think about firearms. You are an artist of death, your gun is your brush.StatehoodStatehoodRelationSocial force embodied in presence and coercion. Command and intimidate others. Internalised propaganda.DC8SOMETHING TO SEND YOUR ENEMIES TO THE ASH-BIN.NerveNerveRelationWhen the task requires a steady hand and a quiet mind. Don't let the world see what's behind the mirror.DC10Ghosts descend from the rafters of the city.PersonalismPersonalismRelationWhat makes people tick, yourself included. Empathy and manipulation. Your humanity at large.DC12You weren't who they needed you to be then, but maybe, maybe you are now.DoppelgängDoppelgängActionWhen you must do more than a single You could. Internal strength and resistance to pressure.DC12It wasn't supposed to be this way. A gäng must grow to survive.RecordsRecordsIntellectThe totality of facts about the world. Episodic memory, training, and education. The past in the present.DC9Squad, from 'square', a formation that can defend itself in four directions.ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC12In Tsun's Arc and the Eastern Republics, the number four rhymes with death. Generations of superstitious and symbolically minded operants have mediated on this relationship.PoeticsPoeticsIntellectSee and express what others can’t. Engage your creative engine. Lateral thinking and subconscious associations.DC12Four seasons, four phases of the moon, four to make a rock band in the heroic mode.TechnoflexTechnoflexIntellectThe secret language of machines and consumer products. Bend any device or system to your will.DC10No phoneline is safe when he's on your side.InstinctsInstinctsActionThe uncontrolled aspects of your physicality. Raw impulses. How your organism perpetuates itself.DC10Rolls a great spliff, too.NerveNerveRelationWhen the task requires a steady hand and a quiet mind. Don't let the world see what's behind the mirror.DC11The girl, Yana.ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC11On the north wall of the Novessa Palace of Culture. The only memorial departed servants of the Operant Bureau ever receive.ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC11On the north wall of the Novessa Palace of Culture. The only memorial departed servants of the Operant Bureau ever receive.DoppelgängDoppelgängActionWhen you must do more than a single You could. Internal strength and resistance to pressure.DC10No way, she hates us. Can't häng with gäng.Cold ReadCold ReadRelationAttunement to facial expressions, tics, body language. Read the room and act before anyone else.DC14On the verge of saying something which she'll decide to keep to herself.RecordsRecordsIntellectThe totality of facts about the world. Episodic memory, training, and education. The past in the present.DC9A houseboat doctor -- could it be Dr. Hugo? Perhaps he's changed his name.InstinctsInstinctsActionThe uncontrolled aspects of your physicality. Raw impulses. How your organism perpetuates itself.DC8Fucked.TechnoflexTechnoflexIntellectThe secret language of machines and consumer products. Bend any device or system to your will.DC10Impressionable.StatehoodStatehoodRelationSocial force embodied in presence and coercion. Command and intimidate others. Internalised propaganda.DC10LUMPEN.StatehoodStatehoodRelationSocial force embodied in presence and coercion. Command and intimidate others. Internalised propaganda.DC12SHIRK NOT. YOU'VE BEEN CALLED TO STRIKE THE EXPOSED HEEL OF THE ENEMY.PoeticsPoeticsIntellectSee and express what others can’t. Engage your creative engine. Lateral thinking and subconscious associations.DC14You see them now as puncture wounds. Bullet holes. Shrapnel from an ancient bomb.RecordsRecordsIntellectThe totality of facts about the world. Episodic memory, training, and education. The past in the present.DC9The words of an old friend echo in your ear:PersonalismPersonalismRelationWhat makes people tick, yourself included. Empathy and manipulation. Your humanity at large.DC14'I need you there', she would say, if she could.PersonalismPersonalismRelationWhat makes people tick, yourself included. Empathy and manipulation. Your humanity at large.DC12She imagines watching your names glide past together. Novessa premiere, Kino Harmoonia, front row, your hand on hers.InstinctsInstinctsActionThe uncontrolled aspects of your physicality. Raw impulses. How your organism perpetuates itself.DC10The metallic mouth, still warm from her lips.NerveNerveRelationWhen the task requires a steady hand and a quiet mind. Don't let the world see what's behind the mirror.DC10A reason to live.InstinctsInstinctsActionThe uncontrolled aspects of your physicality. Raw impulses. How your organism perpetuates itself.DC10An intake of breath. A hesitation.PersonalismPersonalismRelationWhat makes people tick, yourself included. Empathy and manipulation. Your humanity at large.DC12'... with me.'StatehoodStatehoodRelationSocial force embodied in presence and coercion. Command and intimidate others. Internalised propaganda.DC10AUTHORITY REASSERTS ITSELF.PersonalismPersonalismRelationWhat makes people tick, yourself included. Empathy and manipulation. Your humanity at large.DC12Even now, in this lonely corner of the world, her voice finds you.Grey MatterGrey MatterIntellectDeductive and inductive reasoning. The rational side of your mind. Finds the order in everything.DC10Best to sound it out, just to be clear.
DoppelgängDoppelgängActionWhen you must do more than a single You could. Internal strength and resistance to pressure.DC9Controller's here! Gäng, scätter!
Cold ReadCold ReadRelationAttunement to facial expressions, tics, body language. Read the room and act before anyone else.DC10Don't let her hear your surprise. Volley it back.
BlueprintsBlueprintsRelationYour knowledge of the city and how people use it. Buried secrets, useful shortcuts, improvised exits.DC9Something different about the projections just now. Against the old Palace of Culture.
SensorsSensorsActionPerceptions and pleasures of the phenomenal world. Notice details that others miss.DC10Ahead of you -- there.
PoeticsPoeticsIntellectSee and express what others can’t. Engage your creative engine. Lateral thinking and subconscious associations.DC9Artificial dreams flicker against the wall. Fleeting promises of what could be yours for the price of a few sol.
ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC11There is no need of 'I', only a dumb hand unwise to its purpose.
EntanglementEntanglementIntellectSpooky action across this plane and beyond. Extrasensory awareness. Influence of the stars.DC12Like the hallucinated directives that guide the Paleolithic huntress as she sets up her fish weirs.
NerveNerveRelationWhen the task requires a steady hand and a quiet mind. Don't let the world see what's behind the mirror.DC10The enemy's knife turned against its own throat.
Grey MatterGrey MatterIntellectDeductive and inductive reasoning. The rational side of your mind. Finds the order in everything.DC10Your task etches itself in the folds of your subconscious.
InstinctsInstinctsActionThe uncontrolled aspects of your physicality. Raw impulses. How your organism perpetuates itself.DC10Her voice. Your ear.
PersonalismPersonalismRelationWhat makes people tick, yourself included. Empathy and manipulation. Your humanity at large.DC12Even now, in this lonely corner of the world, it finds you.
InstinctsInstinctsActionThe uncontrolled aspects of your physicality. Raw impulses. How your organism perpetuates itself.DC10Thud. Thud. Thud. Someone's kicking in the doors of your heart.
EntanglementEntanglementIntellectSpooky action across this plane and beyond. Extrasensory awareness. Influence of the stars.DC10Already the outlines of the whole picture are beginning to shimmer. Your fingers tingle at the chance to fill them in.
ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC6Assassinate a high-ranking foreign official, return to the Operant Bureau's graces. This is the offer that's been extended to you.
DoppelgängDoppelgängActionWhen you must do more than a single You could. Internal strength and resistance to pressure.DC10A chance to put the gäng back together.
PersonalismPersonalismRelationWhat makes people tick, yourself included. Empathy and manipulation. Your humanity at large.DC10You've already given over to yourself. These words are simply gestures to be performed.
RecordsRecordsIntellectThe totality of facts about the world. Episodic memory, training, and education. The past in the present.DC10By contrast, the international market for Proletfolk consists of five geriatric scenesters on a commune outside Capoblanco.
PersonalismPersonalismRelationWhat makes people tick, yourself included. Empathy and manipulation. Your humanity at large.DC10You can practically feel her pinching the bridge of her nose as she says 'tiebreakers'.
Cold ReadCold ReadRelationAttunement to facial expressions, tics, body language. Read the room and act before anyone else.DC10Veering wildly between the formalities of her role and her desire to speak plainly. She's been drinking.
InstinctsInstinctsActionThe uncontrolled aspects of your physicality. Raw impulses. How your organism perpetuates itself.DC10Vana Kohila. Treacly liqueur. Her usual.
ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC8Dante, the old prisoner.
PoeticsPoeticsIntellectSee and express what others can’t. Engage your creative engine. Lateral thinking and subconscious associations.DC11Thus, a terrible synthesis is born.
BlueprintsBlueprintsRelationYour knowledge of the city and how people use it. Buried secrets, useful shortcuts, improvised exits.DC8You already know she keeps an apartment in the Housing Campaign. You need only find which one.
ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC13This is the ceremony you've been directed to perform. Its offices are lonely and obscure -- it is a ceremony of strangeness, heartlessness, and emptiness.
Grey MatterGrey MatterIntellectDeductive and inductive reasoning. The rational side of your mind. Finds the order in everything.DC13The Opera's psychomancers must've known you'd be keen to play this particular song on repeat -- Hoping this time the tune would come out different somehow.
ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC9You've already encountered two minions of transnational capital: The young man tangled up in the Miracle Line, and the drunk in a suit rolling around the Party Alley gutters.
ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC9You've already encountered one minion of transnational capital: The young man tangled up in the Miracle Line.
ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC9You've already encountered one minion of transnational capital: The drunk in a suit rolling around the gutters of Party Alley.
ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC9The only EMTERR servant you know of just got done electrocuting you with her correction pen. There must be other minions around, if you turn over a few more stones.
ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC9You haven't yet encountered any minions of transnational capital, but that's only because you haven't turned over enough stones.
ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC10Personnel assignments by day, disposal of off-the-record holdings by night.
NerveNerveRelationWhen the task requires a steady hand and a quiet mind. Don't let the world see what's behind the mirror.DC10'Human capital' -- the euphemism makes your stomach turn on itself.
Cold ReadCold ReadRelationAttunement to facial expressions, tics, body language. Read the room and act before anyone else.DC10Sincere.
ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC8The old prisoner.
ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC8A pistol, with suppressor. Either built-in or attachable.
Cold ReadCold ReadRelationAttunement to facial expressions, tics, body language. Read the room and act before anyone else.DC12A dry sound meant to approximate polite laughter.
Grey MatterGrey MatterIntellectDeductive and inductive reasoning. The rational side of your mind. Finds the order in everything.DC9Opera-speak for 'your problem'.
ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC9Goat Eyes, the street hustler and 'man of many endeavours'. He's your lead.
Cold ReadCold ReadRelationAttunement to facial expressions, tics, body language. Read the room and act before anyone else.DC10A note of concern for the company you've been keeping.
TechnoflexTechnoflexIntellectThe secret language of machines and consumer products. Bend any device or system to your will.DC11Let's be real: Your controller doesn't get it. You need gold coating on the barrel. You need little skulls carved into the grip. And what about having two triggers on there?
ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC8Absolutely not. Leave the gaudy flair to amateurs and corpses. If it's memorable, you've already failed.
ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC9The Boatman by the old docks may be worth talking to. If anyone could help you arrange an underground transaction, it would be him.
ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC9Forget local laws, this is a logistical problem. A firearm that made its way to Portofiro likely arrived via crate. The boatmen by the old docks -- start there.
PoeticsPoeticsIntellectSee and express what others can’t. Engage your creative engine. Lateral thinking and subconscious associations.DC12A suffocatingly narrow way to think about firearms. You are an artist of death, your gun is your brush.
StatehoodStatehoodRelationSocial force embodied in presence and coercion. Command and intimidate others. Internalised propaganda.DC8SOMETHING TO SEND YOUR ENEMIES TO THE ASH-BIN.
NerveNerveRelationWhen the task requires a steady hand and a quiet mind. Don't let the world see what's behind the mirror.DC10Ghosts descend from the rafters of the city.
PersonalismPersonalismRelationWhat makes people tick, yourself included. Empathy and manipulation. Your humanity at large.DC12You weren't who they needed you to be then, but maybe, maybe you are now.
DoppelgängDoppelgängActionWhen you must do more than a single You could. Internal strength and resistance to pressure.DC12It wasn't supposed to be this way. A gäng must grow to survive.
RecordsRecordsIntellectThe totality of facts about the world. Episodic memory, training, and education. The past in the present.DC9Squad, from 'square', a formation that can defend itself in four directions.
ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC12In Tsun's Arc and the Eastern Republics, the number four rhymes with death. Generations of superstitious and symbolically minded operants have mediated on this relationship.
PoeticsPoeticsIntellectSee and express what others can’t. Engage your creative engine. Lateral thinking and subconscious associations.DC12Four seasons, four phases of the moon, four to make a rock band in the heroic mode.
TechnoflexTechnoflexIntellectThe secret language of machines and consumer products. Bend any device or system to your will.DC10No phoneline is safe when he's on your side.
InstinctsInstinctsActionThe uncontrolled aspects of your physicality. Raw impulses. How your organism perpetuates itself.DC10Rolls a great spliff, too.
NerveNerveRelationWhen the task requires a steady hand and a quiet mind. Don't let the world see what's behind the mirror.DC11The girl, Yana.
ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC11On the north wall of the Novessa Palace of Culture. The only memorial departed servants of the Operant Bureau ever receive.
ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC11On the north wall of the Novessa Palace of Culture. The only memorial departed servants of the Operant Bureau ever receive.
DoppelgängDoppelgängActionWhen you must do more than a single You could. Internal strength and resistance to pressure.DC10No way, she hates us. Can't häng with gäng.
Cold ReadCold ReadRelationAttunement to facial expressions, tics, body language. Read the room and act before anyone else.DC14On the verge of saying something which she'll decide to keep to herself.
RecordsRecordsIntellectThe totality of facts about the world. Episodic memory, training, and education. The past in the present.DC9A houseboat doctor -- could it be Dr. Hugo? Perhaps he's changed his name.
InstinctsInstinctsActionThe uncontrolled aspects of your physicality. Raw impulses. How your organism perpetuates itself.DC8Fucked.
TechnoflexTechnoflexIntellectThe secret language of machines and consumer products. Bend any device or system to your will.DC10Impressionable.
StatehoodStatehoodRelationSocial force embodied in presence and coercion. Command and intimidate others. Internalised propaganda.DC10LUMPEN.
StatehoodStatehoodRelationSocial force embodied in presence and coercion. Command and intimidate others. Internalised propaganda.DC12SHIRK NOT. YOU'VE BEEN CALLED TO STRIKE THE EXPOSED HEEL OF THE ENEMY.
PoeticsPoeticsIntellectSee and express what others can’t. Engage your creative engine. Lateral thinking and subconscious associations.DC14You see them now as puncture wounds. Bullet holes. Shrapnel from an ancient bomb.
RecordsRecordsIntellectThe totality of facts about the world. Episodic memory, training, and education. The past in the present.DC9The words of an old friend echo in your ear:
PersonalismPersonalismRelationWhat makes people tick, yourself included. Empathy and manipulation. Your humanity at large.DC14'I need you there', she would say, if she could.
PersonalismPersonalismRelationWhat makes people tick, yourself included. Empathy and manipulation. Your humanity at large.DC12She imagines watching your names glide past together. Novessa premiere, Kino Harmoonia, front row, your hand on hers.
InstinctsInstinctsActionThe uncontrolled aspects of your physicality. Raw impulses. How your organism perpetuates itself.DC10The metallic mouth, still warm from her lips.
NerveNerveRelationWhen the task requires a steady hand and a quiet mind. Don't let the world see what's behind the mirror.DC10A reason to live.
InstinctsInstinctsActionThe uncontrolled aspects of your physicality. Raw impulses. How your organism perpetuates itself.DC10An intake of breath. A hesitation.
PersonalismPersonalismRelationWhat makes people tick, yourself included. Empathy and manipulation. Your humanity at large.DC12'... with me.'
StatehoodStatehoodRelationSocial force embodied in presence and coercion. Command and intimidate others. Internalised propaganda.DC10AUTHORITY REASSERTS ITSELF.
PersonalismPersonalismRelationWhat makes people tick, yourself included. Empathy and manipulation. Your humanity at large.DC12Even now, in this lonely corner of the world, her voice finds you.
Grey MatterGrey MatterIntellectDeductive and inductive reasoning. The rational side of your mind. Finds the order in everything.DC10Best to sound it out, just to be clear.