ChecksA lurch in your stomach at the sight of the drop.Reading: Open fileReadingOpen fileNeed to knowMy clearanceNerveNerveRelationWhen the task requires a steady hand and a quiet mind. Don't let the world see what's behind the mirror.DC9A lurch in your stomach at the sight of the drop.SensorsSensorsActionPerceptions and pleasures of the phenomenal world. Notice details that others miss.DC7Your fingers itch for grip.SensorsSensorsActionPerceptions and pleasures of the phenomenal world. Notice details that others miss.DC8Wet cloth and iron dust. Foul. Chemical.ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC7A sneaky way in, far from prying eyes...RecordsRecordsIntellectThe totality of facts about the world. Episodic memory, training, and education. The past in the present.DC7Looking out over the canal, a thought surfaces: that of PSEUDOPOD's soiled, wet trousers.Grey MatterGrey MatterIntellectDeductive and inductive reasoning. The rational side of your mind. Finds the order in everything.DC8It's not about the canal. It's what's built around it.DoppelgängDoppelgängActionWhen you must do more than a single You could. Internal strength and resistance to pressure.DC7We're sniffing around here for a reason, right?SensorsSensorsActionPerceptions and pleasures of the phenomenal world. Notice details that others miss.DC7Like the one over there, to the east.BlueprintsBlueprintsRelationYour knowledge of the city and how people use it. Buried secrets, useful shortcuts, improvised exits.DC7And it seems the GM is no longer blocking the door...BlueprintsBlueprintsRelationYour knowledge of the city and how people use it. Buried secrets, useful shortcuts, improvised exits.DC8There's a small room to the east. Might be worth a look.BlueprintsBlueprintsRelationYour knowledge of the city and how people use it. Buried secrets, useful shortcuts, improvised exits.DC8In all likelihood, that's the door the GM is guarding.
NerveNerveRelationWhen the task requires a steady hand and a quiet mind. Don't let the world see what's behind the mirror.DC9A lurch in your stomach at the sight of the drop.
SensorsSensorsActionPerceptions and pleasures of the phenomenal world. Notice details that others miss.DC7Your fingers itch for grip.
SensorsSensorsActionPerceptions and pleasures of the phenomenal world. Notice details that others miss.DC8Wet cloth and iron dust. Foul. Chemical.
ShadowplayShadowplayActionFor any action you'd rather go undetected. Advanced, covert spy techniques. The voice of your training.DC7A sneaky way in, far from prying eyes...
RecordsRecordsIntellectThe totality of facts about the world. Episodic memory, training, and education. The past in the present.DC7Looking out over the canal, a thought surfaces: that of PSEUDOPOD's soiled, wet trousers.
Grey MatterGrey MatterIntellectDeductive and inductive reasoning. The rational side of your mind. Finds the order in everything.DC8It's not about the canal. It's what's built around it.
DoppelgängDoppelgängActionWhen you must do more than a single You could. Internal strength and resistance to pressure.DC7We're sniffing around here for a reason, right?
SensorsSensorsActionPerceptions and pleasures of the phenomenal world. Notice details that others miss.DC7Like the one over there, to the east.
BlueprintsBlueprintsRelationYour knowledge of the city and how people use it. Buried secrets, useful shortcuts, improvised exits.DC7And it seems the GM is no longer blocking the door...
BlueprintsBlueprintsRelationYour knowledge of the city and how people use it. Buried secrets, useful shortcuts, improvised exits.DC8There's a small room to the east. Might be worth a look.
BlueprintsBlueprintsRelationYour knowledge of the city and how people use it. Buried secrets, useful shortcuts, improvised exits.DC8In all likelihood, that's the door the GM is guarding.