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You return to the residents' list.
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Look for 'Newitz'.
You read the list, including the crossed-out entries. Then you read it again.
There is no Newitz.
The list appears haphazard and poorly maintained -- which no doubt suits ESTOC perfectly.
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Look for anything unusual.
The page has been edited so many times that you can't quite make out which names are relevant.
Buildings like this do not conform to 'lists'. Their rules are ancient, etched on the underside of the keystone, transferred by psychic dispatch to anyone who stays within them long enough.
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Look for 'Kavanaugh'.
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Third row: KAVANAUGH. It is one of the penciled names, written in a clear hand. Apartment Four.
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Third row: KAVANAUGH. It is one of the penciled names, written in a clear hand. Apartment Four.
That's it. You have her.
Now it's just a matter of working up the guts to knock on her door.
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Leave.
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There are many eyes behind these windows; you need a way to find ESTOC which doesn't draw them to you.
So don't just go knocking on every one?
There is nothing subtle about a knock. You don't want to draw attention to the fact that you're looking for ESTOC -- especially not from ESTOC herself.
Narrow it down to a single door -- then all it will take is a single knock.
Eszti keeps a special mental calendar marked 'Critical Phone Call from Hershel?'. The calendar has been counting for five years.
Better get looking.
ESTOC awaits.
Try the mailbox. People's entire lives pass through them.
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End of this branch
No need to stress, she's almost definitely forgotten about that phonecall you promised her.
I'll track her down.
She's old, but she's lived half a life as quarry. She may be desperate, she will be unpredicatble.
You come away from the wall.
A large, framed board with the title 'RESIDENTS' printed across the top.
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Sounds promising. But probably too easy.
The title and initial entries are printed in thick embossed ink, but over time names have been crossed out or added with rough pencil.